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GL1.3.9 Mod Question


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Super_Collector

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Newbie
Registered: 12/26/02
Posts: 12
curious
I have come to an obvious conclusion that the easiest way to stop the hit-and-run spambots it to simply rename comment.php to something they won't be looking for ... c0mment.php for instance.

I've found the reference to comment.php in article.php and in lib-common.php but I'm still blowing up the system when trying to get the 'new' comment system running after renaming comment.php...

What other files should I be looking in to change comment.php's name in GL 1.3.9??

Thanks in advance for any assistance you can give somebody who's too stubborn to upgrade! Wink
Star Wars... Is there anything else?
Read my book... I'm telling you, I'm FAMOUS!
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Status: offline

Super_Collector

Forum User
Newbie
Registered: 12/26/02
Posts: 12
excited
Quote by Super_Collector: Thanks in advance for any assistance you can give somebody who's too stubborn to upgrade! Wink


Well, stubbornness has paid off! I discovered that the .thtml files under html/layout/(theme)/comment needed to be updated.

No more roaming SPAMBOTS to annoy me! Now I can go back and activate the comment system in my stories again. I'M SO HAPPY! Chest-Slam Celebration
Star Wars... Is there anything else?
Read my book... I'm telling you, I'm FAMOUS!
 Quote

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